![]() ![]() No promises, though."Ĭheck out EU4 - Dev Diary - June 18th for more. Nonetheless, something *may* be happening on this front in the not too distant future. "Given that the feature does work, and given the massive time investment that would be involved in redoing it from the ground up, you can perhaps understand why that ambition has yet to be fulfilled. There's no definite promise that Random New World will be changing but the Paradox team is going to look into what can be done about it. What's more, they're making the code available to modders for their own maps. Both use the same map and provinces as the standard game, but change all rulers and historical data. They allow for new variety and a few Achievements to be earned. Both settings can be selected during new game selection and can be applied to any bookmark. Now Siling Lake and Lake Titicaca for example won't be massive holes in the ground. Random and Shattered Worlds are a feature available with Holy Fury. There are some rather steep crater lakes in Europa Universalis IV as the water level in the grand strategy only operated at one unified sea level. Doom in Tibet' as high altitude lakes will now be possible. Also, Sauron and his hordes are getting evicted from 'Mt. Paradox Development Studio also acknowledges that Hotjoin "is still broken," and they're working to fix it. The team may change it as there's something "just off about it." A new developer diary today for Europa Universalis IV reveals the quite popular Random New World mechanic is being looked at again. ![]()
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